Process

  • R&D | Rigid Body Dynamics | 001

     
    Quick test for an upcoming project with Rigid Bodies in Softimage. Most of it done with ICE and Exocortex’s Momentum.
     
    The tricky part is the alignment of the bodies with the surface normal. After bending my head around the different forces available I finally stumbled across a rather simple but efficient way to do this.

  • R&D | Custom Fur System | 001

     
    Fur test with Softimage, Redshift and my custom ICE based strand system. While the fluffy look is there and the fur feels smooth, the Brute Force GI could use even more samples to reduce the noise.
     

  • First look at the cheetah

    This is the first iteration. Mouth area, nose and eyes still need quite some work. Ears are a bit tricky as there is no real reference available. But luckily there are other cats species not covered with this amount of fuzzy fur, giving more hints towards correct ear shapes than the cheetah.

    140220_cheetah_head_0012

  • Three new quadrupeds under construction

    Just started on a new project which includes several furry creatures. Not as hairy as the yeti, but nonetheless the amount of hair will be tough to handle. At the moment the shapes of the three animals get developed. The three mammals are a zebra, a cheetah and an impala.
    Here are the first meshes of the impala. While the head is 80% there, the body will be the next thing to be shaped. The cheetah and zebra will follow.

    140217_impala_body_0012

    140217_impala_body_0012_b

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